Monday, September 28, 2015

Poverty Exhibit Process Post #1

Hello There!

Over the weakend, I met with my content group about how we're going to present the information of "Hard Choices People in Poverty have to Make"

Individaully, we assigned different sections for each of us to research. Based on the hard decisions people in poverty have to make, these are the general categories we figured people in poverty had to choose between: food/diet, health, transportation, work, and childcare.

I was assigned to research health and childcare, and here is what I found:

After coming together as a group, we all put combined our information together onto a presentation.
Childcare:

  • The lack of child care assistance for those in poverty has adverse effects on families and lowers the likelihood that parents can sustain employment. Parents lacking child care assistance may go into debt, return to welfare, CHOOSE lower-quality and less stable child care, lose time from work, or BE FORCED TO CHOOSE BETWEEN PAYING FOR CHILD CARE OR PAYING FOR RENT OR CLOTHES.
  • a set of studies has found that low-income parents who receive help meeting child care costs are more likely to get and keep work. One research summary reported that “while employment and subsidy use are inherently intertwined, each influencing the other, mothers who use subsidies appear more likely than other low-income mothers to: work at a job, work more hours, work standard schedules, sustain employment, [and] earn more.”

Health:
    • People whose household income is more than $75,000 a year have very different perceptions of what affects health than those whose household income is less than $25,000.
    • low paying jobs or unemployment harms their health. And there's research to back this up. Kate Strully, a sociologist at the University at Albany, State University of New York, studied what happened when healthy people were laid off following a plant closing. She found that losing a job increased the odds of developing stress-related health conditions by 83 percent — conditions like stroke, heart disease, diabetes and emotional or psychiatric conditions.


  • This article shares a story about mother of one, Sheila Good, who was in a car accident. This led her to have to quit her job. She and her son, Benjamin, now struggle to live on $940 a month, with $425 going for rent, and $12,000 in areas for accident-related medical expenses
  • Sheila Good faced the decision most mothers dread. Should she spend more time raising her son or earning a paycheck? Should she be a better mom or a better provider?
  • This has largely affected Benjamin’s health. In fact, his mother says this: "My son never had difficulty with anxiety or a sleeping disorder until our recent struggles to make ends meet," said Ms. Good, who has post-traumatic stress disorder frw disorder.”
  • A study from Boston College and Tufts om an impoverished childhood, bipolar disorder and anemia from a genetic bone-marroUniversity published in the Journal of Developmental Psychology found that conditions found inside rundown houses and apartments hinder children's emotional and educational development. Data drawn from 2,400 children, teens and young adults in the six-year study "found emotional and behavioral symptoms of anxiety, depression, lying and aggressive behavior were closely connected to poor housing quality and the related stress placed on parents, children and families."


  • Other examples of tough choices regarding health would be examples that Erika gave us:
    • The article about the man who killed his wife because they couldn’t afford her medical expenses anymore.
    • The example of the kid who couldn’t bob for apples because his teeth were rotten.


Here are a few screenshots of what our presentation looked like:
















Here are the slides I did that covered all my research:
















In addition to my slides I did about what I researched, I also created the slide about how we want to frame our content:

Sunday, September 20, 2015

Museum Collection : Final Process Post

Hello there!

The day has come. I have finally finished my project! To check it out yourself, click here.

Some of the last revisions I made since I posted last are the following:
-I figured out a way to play a "smooch" sound effect every time the mouse hovers over the logo. So turn on your sound when you visit the site!
-I also added a submission form that can be found on the about page
-Again, I continued to clean up the lip prints to make sure they didn't have any scanner fuzz

Anyway, here are a few screenshots of the final product:





















And just for funsies, I wanted to take a picture of what the context I imagined this website would be in:


Tuesday, September 15, 2015

Online Musuem : Process Post #5

Hello there again!

Welp, I'm back and with even more process than last time!

After being in class on Monday, I learned that I couldn't have all of my type on the site be an image. WHOOPS every piece of type on my page was an image, so I had a lot of work to do! Not complaining though because the page looks MUCH sharper and it's much easier to read. I'm glad I took the time to find a font in Typekit that was similar to the font I was using. It was worth it.

I also talked to my peers about my section pages (the pages with the entire gallery organized into separate sections), and I ended up redoing those as well. The way I had them organized earlier just didn't make sense, and now there's a sense of cohesiveness to each of them.

I also fixed the black bar that was just chillin in the middle of the page. It's now anchored at the top and looking like it actually belongs!

Lastly, I cleaned up all of the lip images. There was a lot of fuzz on the scanner, and it was becoming a craft issue. So I pulled up each of them individually and cleaned them up in Photoshop.

Here's some photos for reference:

Home Page - the text is much more visible now with the new font













About page- text block much easier to read now













Texture section page

Shade section page

Time section page 
































Individual page- lips are much cleaner now









Logo is also cleaned up a lot in comparison to last time.
The lip isn't as white/sandy looking. 

Sunday, September 13, 2015

Online Museum : Process Post #4

Over the weekend, I've made quite a bit of progress on my Muse page. Here are some screen shots of what the site looks like right now:

Home Page and Full Gallery

About Page

Shade Section Page

Time Section Page

Texture Section Page

Red Shade Page





Individual Page



























I still have a lot of work to do, but I've come a long way from I where I was last week during class. I want to add a pucker sound whenever users click home, I need to add the name of the lipsticks on their individual pages, and many more littler things. I will continue working and posting my process as the week goes on!

Saturday, September 12, 2015

Online Museum : Process Post #3

I finally narrowed down to one design direction, and I got the basic wireframe of my site figured out on muse.

Here's the final design direction I decided on (just a few of the general pages, I didn't want to overload you with all 40+ pages):
Home Page / Entire gallery
Shade/Red page
Individual Page















































Here's the quick muse click through/wireframe I created:
Home page - black box is what pops up when you hover over "filter by"

This would be the "red" (any color) section page- all the reds

This would be an individual page. Info would be below it.






































After making my click through on muse and looking through my final design, I realized I needed to make my section pages where the entire gallery is shown, but organized into my 3 different sections. So I made section pages for each different section: shade, texture, and time. I also redid the layout of my interior pages, making the title/logo much smaller.


Stay tuned for the next post!!